Standard Not Legal. Brawl Not Legal. Pioneer Not Legal. Historic Not Legal. Modern Legal. Pauper Legal. Legacy Legal. Penny Legal. Vintage Legal. Commander Legal. Metalcraft — If you control three or more artifacts, exile that creature. Pauper Not Legal. Penny Not Legal. The Accorders never strike first, but they always strike back. Mirrodin has little weather, but it certainly has lightning. The suns of Mirrodin have shone upon perfection only once. Modern Banned. Counter target spell.
Duel Decks: Mirrodin Pure vs. According to Auriok myth, it collects scrap in order to reassemble its lost rider. Properly outfitted, drakes made perfect sentries for vedalken strongholds. Caster Mode is ON. Mirrodin Besieged. Dispatch is my personal favorite inclusion here, as the Metalcraft will typically be active making it some of the most efficient removal anywhere.
Removal should be used freely and early, though, as playing this deck is something of a race. The cons list for this deck is pretty straightforward. This deck relies on Metalcraft to win. Without it, the creatures are no longer efficient and, in fact, some of them become notably inefficient.
This means that artifact hate like Ancient Grudge is particularly nasty against this deck. Spot removal that can target your artifact creatures, like Doom Blade , is also very effective at nixing the Metalcraft bonuses. Finally, since your artifact creatures are all so small, pretty much anything in Red will put a damper on your day. Arc Trail is particularly effective, typically killing off two creatures and disabling Metalcraft.
Since the deck likes to swarm with creatures, it is very prone to mass removal effects as well. This deck often shines in Aggro matches. Main Page All Pages. Explore Wikis Community Central. Register Don't have an account? Edit this Page. Edit source History Talk 2. Statistics 33 cards Wizards of the Coast. Keyword Abilities.
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